Post by [GG] Lord Ashram on Sept 30, 2005 16:39:52 GMT -5
Three possible rule sets:
A) Each player gets 22,000 florins. Two Infantry corps of 16 max units, general required (Guards, Line, Artillery and Lights purchased as the Generals want), one Cavalry corps of 12 max units General required. CnC buys only a general valour 4 armor 3.
Limits CnC vision across the field in a pleasing way, allows CnC to focus SOLELY on overall command. Gives CnC no combat troops or bodyguard, leaving this role to the Corps Commanders.
B) Each player gets 22,000 florins. Two Infantry corps general required (Guards, Line, Artillery, and Lights purchased as the Generals want) one Cavalry corps of 12 max units General required. Cnc buys a general valour 4 armor 3 and one light cav unit of cost no more than 1500 florins.
Gives CnC MUCH greater ability to see the entire field using the light cav unit. Gives CnC light bodyguard unit.
C) Each player gets 22,000 florins. Two Infantry corps general required (Guards, Line, Artillery, and Lights purchased as the Generals want) one Cavalry corps of 12 max units General required. Cnc buys a general valour 4 armor 3 and any cav unit of cost no more than 2500 florins.
Gives CnC MUCH greater ability to see the entire field using the light cav unit. Gives CnC a heavy bodyguard unit.
D) Each player gets 22,000 florins. Two Infantry corps general required (Grenadiers, Line, Artillery, and Lights purchased as the Generals want) one Cavalry corps of 12 max units General required. Cnc buys a general valour 4 armor 3 and three Guard units of cost no more than 4500 florins.
Gives CnC some ability to see the entire field using the Guard unit. Gives CnC the ability to actively partcipate at least slightly in the battle.
A) Each player gets 22,000 florins. Two Infantry corps of 16 max units, general required (Guards, Line, Artillery and Lights purchased as the Generals want), one Cavalry corps of 12 max units General required. CnC buys only a general valour 4 armor 3.
Limits CnC vision across the field in a pleasing way, allows CnC to focus SOLELY on overall command. Gives CnC no combat troops or bodyguard, leaving this role to the Corps Commanders.
B) Each player gets 22,000 florins. Two Infantry corps general required (Guards, Line, Artillery, and Lights purchased as the Generals want) one Cavalry corps of 12 max units General required. Cnc buys a general valour 4 armor 3 and one light cav unit of cost no more than 1500 florins.
Gives CnC MUCH greater ability to see the entire field using the light cav unit. Gives CnC light bodyguard unit.
C) Each player gets 22,000 florins. Two Infantry corps general required (Guards, Line, Artillery, and Lights purchased as the Generals want) one Cavalry corps of 12 max units General required. Cnc buys a general valour 4 armor 3 and any cav unit of cost no more than 2500 florins.
Gives CnC MUCH greater ability to see the entire field using the light cav unit. Gives CnC a heavy bodyguard unit.
D) Each player gets 22,000 florins. Two Infantry corps general required (Grenadiers, Line, Artillery, and Lights purchased as the Generals want) one Cavalry corps of 12 max units General required. Cnc buys a general valour 4 armor 3 and three Guard units of cost no more than 4500 florins.
Gives CnC some ability to see the entire field using the Guard unit. Gives CnC the ability to actively partcipate at least slightly in the battle.