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Post by [GG] Lord Ashram on May 15, 2005 12:44:54 GMT -5
S! all,
Just wanted to get some opinions on this rule...
I was considering that, in addition to the General Required rule for AWI, maybe we should use another one; specifically, that attackers must deploy in the rear of their deployment zone.
The reason I think this is twofold.
First, it makes the ENTIRE battlefield viable. Our mapmakers have worked VERY hard to include multiple locations for firefights across the ENTIRE field, and as it is now often half the battlefield never even sees combat!
Second, it allows for deployment ingame rather than at the beginning. Personally I am a great fan of this, as I think it is FAR more interesting to have to manoveur troops under a little bit of pressure rather than simply stack your men to the front of the deployment zone and just charge.
Of course, this rule would affect the slow moving British far more than the fleet footed Americans.
Thoughts?
Ash
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Post by [GG]Lord von Döbeln on May 15, 2005 14:26:29 GMT -5
IMO such a rule would add to the gaming experience so I voted YES!
[GG]vD
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Post by [GG]Buxford on May 15, 2005 14:32:30 GMT -5
Yes ;D
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Post by [GG]TheAlmightyFork on May 15, 2005 18:08:54 GMT -5
I've taken to doing that. Its more fun, forces you to thin ka little more
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Post by [GG]AndrewKent on May 15, 2005 19:26:06 GMT -5
I enjoyed the games we used to play where BOTH sides deployed to the rear of their deployment zones, without organizing the units, and then had a few minutes to move into position. This sped things up considerably and was fun, IMO.
I also think there are times when the attack/defend roles can be reversed, so that the attacker is on the south end of the map. This could work, if everyone deployed to the rear. And in this case you could just give the "defender" (who would really be the attacker), more money.
I also think games with other goals, such as surviving a certain time, or capturing a certain location could be fun.
AK
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Post by [GG] Lord Ashram on May 16, 2005 13:09:06 GMT -5
I feel like the defenders should be allowed to set up wherever during the deployment phase; I know people say it "saves time" to set up ingame, but I seriously question if it does; clicking and dragging units to place them hardly takes THAT much time.
I do agree however that ingame set up can be a lot of fun.
Now let me ask; what about the fatigue effect that all that moving ingame has on units; a big problem or no? It does take energy to move that much, after all... however, it can also force generals to rest their units before attacking, which is very realistic. Thoughts?
Ash
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Post by [GG]TheAlmightyFork on May 16, 2005 13:37:08 GMT -5
I still say do it. I started a few months ago doing that in ntw whenever I played my dad. Battles were for a certain position o nthe map, usually in the center somewhere. Both sides have even florin. It turns into a hunt down your enemy kind of game. Me and the ole man now REALLY have a use for light infantry (did you realize 100 of those bastards can hold off an army long enough for 1000 men to deploy in line of battle?)
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